Archive
Data Visualization

Danielle

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digital_grotesque_thethridvoid

»Digital Grotesque is the first fully immersive, solid, human-scale, enclosed structure that is entirely 3D printed out of sand. This structure, measuring 16 square meters, is materialized with details at the threshold of human perception. Every aspect of this architecture is composed by custom-designed algorithms.«

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pirate-cinema_exhibition

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The final thesis by visual artist Daniel Sierra is soothing, intriguing and blows my particles. Keep him bookmarked, we’ll be seeing more of him.

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A clever infographicesque visualization of New York City’s CO2 emissions in 2012.

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Just awesome.

»Japan’s leading electronic composer and visual artist Ryoji Ikeda focuses on the essential characteristics of sound itself and that of visuals as light by means of both mathematical precision and mathematical aesthetics. Ikeda has gained a reputation as one of the few international artists working convincingly across both visual and sonic media. He elaborately orchestrates sound, visuals, materials, physical phenomena and mathematical notions into immersive live performances and installations.«

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At the so called Hyundai Vision Hall a new installation shows a generative piece directed by Universal Everything, Simon Pyke and Realise.

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A very cool example of generative infographic design, mapping the way a free Album sample has spread across the globe between the 3rd and 11th of September 2012 by The XX. This project came to be in a collaboration with Microsoft and 9elements.

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http://www.complexitygraphics.com/

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»If your phone could truly “sleep,” what would it dream? A new interactive on-screen cinema experience created by USA telecom company Sprint in partnership with “Team Sprint” – integrated brand agency Digitas and ad agency Leo Burnett – encourages moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.”«

 

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At resonate.io, Josh Nimoy the man behind the glorified Tron vfx’s generative code, showed his evolution as an artist and human being in a brief history of all his work.

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»This interactive installation invites to explore 3D models of spaces that are transformed according to environmental data collected in real time on the Web. A computer vision interface enables the public to interact with a representation which’s appearance and level of recognition are determined by information on local meteorological and astronomical phenomena. In addition to their visualization, the data transmited by remote environmental sensors are sonified.«

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